Blog

Dungeon master is not a career option

April 17, 2019

Recently it occured to me that i don't know any professional dungeon masters.

Brand your game

April 16, 2019

Always make sure to add your company logo to your web games, because you never know where it will popup next.

To mute or not to mute

April 15, 2019

Still struggling with the question wether or not i should add mute buttons to my games.

April progress

April 13, 2019

Quietly working on random stuff seems to be the theme this month.

Oops no more thumbnails on the blog

March 25, 2019

This is not an error message, but an actual blogpost title.

The making of dead sticks

March 6, 2019

Last month i added a bunch of levels to dead sticks. Here are some insights from the level design process.

Procedural generated maze in Phaser 3

January 18, 2019

A nice way to add variety to your game is random levels. In this article i will explain how i made the mazes for Esciit and Acid Sink.

Hiding the mouse in a ux friendly way

October 24, 2018

When building a game that only uses the keyboard, you may want to hide the mouse. Here is how to do it properly!